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Monthly Archives: April 2011
What I Learned from “Cairn of the Winter King”
As the players reached fourth level, the campaign really started coming together. Now that I was feeling more confident and experienced, I was looking forward to creating my own adventures soon. But first, the module from the Monster Vault, Cairn … Continue reading →
What I Learned from “The Die Is Cast”
After the Battle of Albrdge, the group was ready to tackle the rest of “The Die Is Cast”, the second adventure included in the DM Kit. I was looking forward to concluding the first truly “epic” (for third level anyway) … Continue reading →
Tweaking 4E’s Combat Rules for Easy Mass Combat
One thing became very clear to me as I read through the “Battle of Albridge” sequence in The Die Is Cast, the second half of the DM’s Kit adventure: the battle itself was underwhelming. Basically it came down to three … Continue reading →
Mini Hair Clips: The Perfect Condition Tracking Accessory
I am always on the lookout for ways to make encounters run smoother. The longer combats in 4E feel quite different than the quick skirmishes of the 80s era Red Box I grew up with. Extended fights aren’t necessarily a … Continue reading →
What I Learned From My First Skill Challenge
I was quite nervous about running my first skill challenge. There isn’t really an old school analogue for skill challenges, so they felt quite foreign to me. I wanted to make sure I was “doing it right”. I decided it … Continue reading →
What I Learned from “The Iron Circle” Part II
At this point in my DMing career, I feel like I have a good grasp of the basics. Though it is still complex and overly long for my tastes, combat no longer feels like a chaotic mess that I can’t … Continue reading →
What I Learned From “The Iron Circle” Part I
After the Red Box adventure, plus a short session with some heavy roleplaying and a couple encounters under my belt, the players were now level 2 and ready for more D&D. Having just purchased the DM’s Kit, and being impressed … Continue reading →
What I Learned From “Kill The Messengers”
After running the Red Box adventure, I downloaded a short encounter that was set immediately afterwards. ”Kill the Messengers” was brief, but I wasn’t looking for a long adventure for time’s sake anyway, and one encounter, some roleplaying in the … Continue reading →