Tag Archives: DM Advice

What I Learned from Adding New Players to the Group

Last month, we added two new players to our group. I was quite nervous about doing this, as the campaign has been going so well, I didn’t want to mess it up. After thinking it through, I decided to take … Continue reading

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A Year of Learning

It is difficult for me to believe that today marks the first birthday of this blog. One year ago, at the tail end of March 2011, I wrote two posts; the first of these was an introduction, and the second … Continue reading

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Breaking Up is Hard to Do

As I write this post, it has been more than four months since I ran a session of D&D. In late October, we had our last game. A combination of factors has lead to this lengthy break, and as I … Continue reading

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Should DMs Be Responsible for Character Generation?

I apologize for not posting last week, some personal and family issues came up, and I had no time to play D&D, much less have anything interesting to say about it. This week, things are looking better, so I want … Continue reading

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The DM’s Guide to the Holiday Hiatus

We are quickly approaching the holiday season. As Thanksgiving, Christmas, and New Year’s roll around, people get very busy. Family dinners, parties with friends, and extended periods of travel take up lots of time. As a result, many times, you … Continue reading

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What I Learned from Making an Epic Tier Dragon

As I discussed in a recent post, my group had a one-time “flash forward” session where they played as 25th level versions of themselves. Overall, the experience went very well; my players had fun, and I certainly did as well. … Continue reading

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Using “Werewolf” in a D&D Campaign

A few weeks ago, I was asked to come up with some games and activities for a Halloween party.  In addition to the obvious choice of Zombie Dice, I decided to try a game I had never run before: Werewolf. … Continue reading

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What I Learned from “LOST”: The Flash Forward Encounter

“Lost” is one of my favorite TV shows from the past decade.  A narrative device used in every episode of that show was the flashback sequence, where we learned more about each individual character, showcasing important events from their life … Continue reading

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Can A Leader-Less Party Work?

As is becoming typical, Monte Cooke’s latest Legends and Lore article sparked quite a discussion on Twitter.  Many folks didn’t like the “requirement” for having a cleric in the oldest editions of D&D, and some felt the same about the similar … Continue reading

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What I Learned from Using Poker Chips

A good DM should always be on the lookout for new additions to his or her bag of tricks.  One of the simplest and yet most useful such tricks, in my experience, is picking up a set or two of … Continue reading

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